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3DsoundSurge FAQ Manager Version 1.0
  • F.A.Q: Aureal Technology FAQ

    All about Aureal's technology including the APIs (A3D 1.0, 2.0, 3.0), sound cards, chips (including the Vortex 2 and Motorola DSP), speakers and anything else you can think of with respect to Aureal's technology. For support questions check out our support FAQ.


    30. OUTPUT: Aureal has noted that A3D 2.0 and the Vortex 2 have gone beyond 4 speaker panning and now use HRTFs. Can you talk about the 4 speaker HRTF? Is the HRTF used on all 4 speakers? What about up/down virtualization? - Top

    HRTFs are used on the front speakers. The fronts basically do similar processing as they do in 2 speaker mode until the sound moves in the region behind you. At that point the rear speakers kick in to fill in panning information for the behind locations. This gives you the best of both worlds: nice spread, immersion and some up/down by using HRTFs on the fronts, and strong behind cues from the rear speakers. - Updated: November 29, 1999

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