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Been away for a few days? No better way to catch up on the sound scene than our week in review.

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The Week in Review: November 4-10, 2002

Last week's features at 3DsoundSurge

 

Last week's sound news

Drivers and bugs

New games, demos, patches and bugs

  • Arx Fatalis Q&A
    Ferrago.co.uk has posted an interesting Q&A on Arkane Studios' DS3D with EAX supporting Arx Fatalis. Here's a snip:

    Ferrago: How have other successful RPG’s following a similar approach influenced you? Games such as Deus Ex.

    Raphael: Absolutely...[snip]...In fact we were so impressed with the work from Looking Glass we managed to have some of the team from Thief and Underworld working with us on the English dialogue writing, speech recording, and audio atmospheres.

    Ferrago: The atmosphere of the game could be described as ‘brooding’, from where have you taken your influences?

    Raphael: I often asked the audio guys (Christophe Carrier and Kemal Amarasingham) to listen to the music in the old movie 'Evil Dead', I'll always remember those freaky out-of-tune violins, creating a devilish ambient. In fact Kemal plays violin very well, and he actually recorded some of the violin sounds himself for Arx.

  • Medal of Honor Interview - Composer, Michael Giacchino
    Music for Games has posted an interview with Composer, Michael Giacchino that focuses on work in Medal of Honor. Here's a snip:

    M4G - Have you had a chance to play through MOH: Frontline and if so what do you think of the final results now that you have had the chance to get some distance from it? Are you happy with the mix and the balance of the music within the games' atmosphere, sound effects and dialogue etc?

    MG - I think for the most part that it turned out great. I've watched the game with a few friends who can actually play! They've shown me a lot of pieces from the game. One of the segments that I was really happy with how it turned out was a section that takes place in Arnhem, one of the cities which was destroyed during the war. The Allies were hiding out in the city and instead of taking the time to go through and find them house-to-house, the Nazis flattened the whole city. They killed a lot of civilians, a lot of children, I mean it was just a mess. When we were discussing the history of the game the first request was for big action music to be played during this section. But one of the things that is always on my list to try and accomplish, I don't know if I always do it, and I'm sure I don't, but I try to serve the subtext of what's going in each area of the game. So I said, "Well, this is obviously a very sad thing going on, why don't we play it totally opposite and make this a really heart-wrenching piece?" It took a little bit of convincing but we finally did it and I think it worked well, while all this chaos is going on and you're trying to survive the level. We were already going to have tons of explosives and the action music would only be competing with that. I think it's a little bit more suspenseful if at times, it's the opposite.

  • Cult Action Games: Heretic II
    HomeLan Federation and Alliance has posted a feature on Raven's now classic Heretic II, a game that perhaps was the best implementation of the now departed Aureal's A3D 2.0 and a great game too.

 

Reviews of soundcards, speakers, headphones and MP3 players.

  • Audigy 2
    Tom's Hardware has posted a detailed and overall very positive review of Creative's Sound Blaster Audigy 2. The feature also includes a short look at the new Inspire 6700 6.1 speaker system as well as an interview with Franco de Bonis, Worldwide Audio Sales/Marketing Manager for Creative. In the interview de Bonis points to the latency of the nForce real time Dolby Digital encoding as a problem for "...for any title that requires precise syncing of audio with the action...". This caught my eye as I have been testing the nForce with a wide variety of games for the past couple of weeks and have yet to experience anything remotely in the way of a problem with syncing of the audio with the action. Thanks to Kuen Foo for the pointer to the review.
  • Telex EVSonic XS 2.1 Speaker System
    Gamer's Pulse has posted an overall very positive review of the Telex EVSonic XS 2.1 Speaker System. A few minor comments follow. First, the subwoofer is of course not also a center channel (they call it a "throw subwoofer center channel" at one spot in the review. I also think they meant to call it a long throw rather than just throw. Finally, given the wide range of speakers and quality offered by Cambridge SoundWorks they really should reference the specific model they used for context in the review.
  • Akasa Pax-Mate Acoustic Absortion Mat
    The Hardwire has posted a negative review of the Akasa Pax-Mate Acoustic Absortion Mat. It's possible that their lack of success was related to the lack of full coverage of their case (due to insufficient material). You can check out some other overall more positive impressions from previous reviews linked here.

 

Other sound news

  • M-Audio Revolution and Sonica Theater
    M-Audio has released a new soundcard called Revolution. Features include high-resolution audio output up to 24-bit/192kHz, 24-bit/96kHz recording, 7.1 output and DS3D with EAX support using Sensaura's Technology. There's no indication on the chip being used. To date cards of this ilk using Sensaura technology have taken advantage of Envy series of chips (e.g. the Terratec DMX 6Fire 24/96) so that's one possibility but there are different driver level features advertised for this card (specs indicate driver level support for both CircleSurround II and TruSurround XT). The bundle includes Tony Hawk Pro Skater 3 (full version), MixMan Studio (full version) and PowerDVD XP 4.0 (Dolby Digital EX version). I don't see any information on pricing but for additional product details you can check out the link above.

    They also have a USB based product called the Sonica Theater. What's particularly unusual is the specs include DS3D with EAX support. The Sound Blaster Extigy is the only other USB product that I am aware of with gaming API support. Like the Revolution it offers up to 7.1 output, but with a maximum of 24/96 playback capability. It also comes with the same software bundle as the Revolution. Thanks to Richard Ferland for the pointer.

  • Klipsch Announces SWS Add on Multimedia Subwoofer
    Klipsch has expanded its award-winning ProMedia® line of multimedia speakers to include a standalone powered subwoofer. Klipsch’s Subwoofer System (SWS™) is the first product on the market that allows consumers to daisy-chain multiple subwoofers, creating what Klipsch describes as "customized, upgradeable multimedia systems with powerful, detailed bass impact".

    Operating from 100Hz down to "the lowest octave", the Klipsch Subwoofer System houses an 8-inch, long-throw driver and a dedicated 100-watt amplifier in a rear-ported enclosure. It provides pass-through connections that connect the computer sound card to the speakers for as many as six audio channels, making it easily adaptable to any system, from stereo to 5.1 surround sound. (Future Klipsch ProMedia speaker systems will have a dedicated SWS output jack for single-wire connection and master volume control.) A signal-sensing auto-on/off circuit and a level-control module further simplify installation and operation. The Klipsch ProMedia Subwoofer System will retail for $149.99 U.S. MSRP and it will eventually be available for purchase from the web store at klipsch.com. Additional details can be found in the full press release as well as in an announcement at the Klipsch website where you will also find some images.

  • New discs: Unfriendly but better sound
    "New discs: Unfriendly but better sound" is the title of an article looking at DVD-Audio and SACD technology over at CNN.com Technology. The article includes a look at how watermarks and copy protection schemes for both DVD-Audio and SACD currently work. A couple of comments on some of the contents. First, there are in fact players currently on the market that will play both formats and all DVD-Audio players that I have seen are also DVD players and do have a S/PDIF output for use with Dolby Digital or DTS tracks found on DVD movies (but not DVD-Audio material).
  • SONICblue Reports Revenue Growth of More Than 43%
    SONICblue Incorporated reported third quarter results, achieving net revenue for the quarter of $78.4 million, representing a year-over-year increase of more than 43 percent. SONICblue reported a net loss for the third quarter of $32.4 million or ($0.33) per share. This compares with a net loss of $55.3 million or ($0.62) per share for the third quarter of 2001. According to Marcus Smith, chief financial officer, SONICblue their Go-Video product line continued to be the primary driver of revenue growth in the third quarter with the combination DVD / VCR being their highest volume product. For lots more details you can check out the full press release.

 

For more news from last week check out our news archive.

Upcoming features at 3DsoundSurge

  • Reviews that we are currently working on:
    Updated Santa Cruz/Sonic Fury and GameTheaterXP reviews
    Hercules Fortissimo II
    Terratec DMX Xfire 1024
    CMedia CM8738 Reference Review
    Full Audigy Review
    Full Philips MMS305 Review
  • There are several other hardware reviews in the pipeline including, but not limited to the following:
    Guillemot Maxi Sound MUSE
    Terratec m3po
    DigMedia MusicStore
    Philips Seismic Edge
    Lots of other stuff on the go in including several guides and major site revisions that we will soon be releasing more details on.

As always if you have any ideas for products we should review or features we should do, please let us know.

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