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Been away for a few days? No better way to catch up on the sound scene than our week in review.

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The Week in Review: June 10-16, 2002

Last week's features at 3DsoundSurge

 

Last week's sound news

Drivers and bugs

 

New games, demos, patches and bugs

  • Warcraft III: Reign of Chaos Goes Gold
    Blizzard Entertainment has announced that Warcraft® III: Reign of Chaos(TM), the eagerly awaited sequel to the company's #1-selling series of games, has gone gold.

    In Warcraft III: Reign of Chaos, players revisit the war-torn world of Azeroth a generation after the end of the Second War between the Orcs and the Humans. The fragile peace that had since settled over the land is now on the verge of being shattered, for a dark power has returned after thousands of years to carry out its nefarious plans. You can find more details in the press release.

    A recent review of the Acoustic Edge revealed that Warcraft III takes great advantage of EAX 2.0.

  • Neverwinter Nights Goes Gold
    Infogrames has announced that the long awaited and highly anticipated epic, Neverwinter Nights™, has completed development and will ship to retail stores under the Company’s Atari label before the end of June. The most complete software adaptation of the classic pen-and-paper Dungeons & Dragons® role-playing game ever, Neverwinter Nights is the latest game from BioWare Corp., creators of the 4 million selling Baldur’s Gate series. You can find more details in the press release.

    The game was the A3D game of the day back in late 1999 but not sure if the plans to take advantage of 3D sound remains. There's no mention of it on the official site.

  • Dragons Lair 3D will take advantage of DD 5.1
    YiYas has posted an interview with Don Bluth the animator about Dragon's Lair 3D, the cel-shaded action adventure in development at Dragon Stone Software. Here's the audio relevant bit:

    I've read that you are going to produce a Dolby Digital 5.1 sound for the game, is this true ?

    DON: Yes, as I said before, you're going to love the sound, especially if you have the Xbox and a high definition television with a home theatre sound system.

  • Duke Nukem: Manhattan Project feature good use of 3D sound
    Two new reviews of Duke Nukem: Manhattan Project reveals that the game features good use of positional 3D audio. Here's the two snips, first up Gamepen:

    Well, to say the least, both the sound and graphics are astounding. The sound effects are rendered in positional 3D, so you can track the sound to its source. For example, you can hear the babes (the ones strapped to the bombs) saying “Help me, Duke!” and know their position relative to Duke’s location – to the right or to the left? Above or below Duke?

    Avault was equally impressed:

    Nearly as good as the graphics. Jon St. John - the voice of Duke Nukem - has lost none of his ability to bring Duke's hysterically conceited personality to life since our hero’s last appearance on the PC in 1996. Although Duke's quips have nothing to do with Manhattan Project's audio quality, the writing works hand-in-hand with St. John's vocals to give us the same Sir Nukem we have always enjoyed. (ARUSH's one-liners are especially good, so it will be fun to see if 3D Realms can top them in Duke Nukem Forever.) The only place St. John stumbles is with Duke’s death cries. They sound wimpy. Fortunately, the remaining audio effects more than make up for this shortcoming: The shotgun has punch, the assault rifle will rattle your teeth and the FemMechs almost make death inviting with their sexy, electrifying taunts. ("That's a big gun you've got there...") I do wish ARUSH had given the rest of the enemies as much character through the use of distinctive sounds. Manhattan Project lacks nothing, however, when it comes to environmental ambience. Load the first level and you will hear sirens wailing in the distance, dogs barking, cars beeping and the indistinct hum of big city machinery. So what if this is a side-scroller - Sunstorm put in enough high quality sounds to fill an immersive first-person shooter. The audio guys even employed positional audio that allows you to hear when Duke is getting nearer or farther away from a babe in distress. Also listen for a very cool sound effect when Duke has gathered all ten Nukes in a map. Those kinds of touches make games fun.

  • UFO: Aftermath will take advantage of 3D sound
    In an interview on Gamer.Hr reveals ALTAR Interactive PR manager Jiri Rydl that their upcoming X-COM-inspired strategy game UFO: Aftermatch will take advantage of 3D sound. Here's the quote:

    Tell us something about graphic engine and sound in the game. How are they contributing to the atmosphere of Aftermath?


    Our in-house made 3D engine is capable of generating missions at runtime. Every time you start a new tactical mission (e.g. when you shoot down a UFO), the engine dynamically generates a combat map from predefined blocks of buildings, car wrecks, walls, street lamps, aliens, crates, etc. No two missions are the same.

    You can expect 3D sound as you do from most modern games.

  • Spider-Man: The Movie - Multichannel Audio on all Next Gen Consoles
    For the first time, Dolby Laboratories' audio technologies have been simultaneously implemented across all three next-generation gaming platforms in Spider-Man: The Movie, recently released by Activision. Would-be web-slingers everywhere can experience immersive, cinematic surround sound during gameplay due to the incorporation of Dolby® Pro Logic® II on the Sony PlayStation® 2, Dolby Digital 5.1 on Microsoft's Xbox, and Dolby Surround on the Nintendo GameCube.

    Dolby Pro Logic II delivers five channels of surround sound through conventional stereo connectors - included with all game consoles - and a system that includes a Dolby Pro Logic II decoder. Dolby Digital 5.1 delivers 5.1 channels of surround sound during actual gameplay through the Dolby Interactive Content Encoder found in the Xbox. Dolby Surround is the technology that first made home theater possible, providing four-channel surround sound over a system that includes a Dolby Surround Pro Logic decoder. For additional details you can check out the full press release.

  • The Elder Scrolls III: Morrowind for Xbox feature DD 5.1
    The Elder Scrolls III: Morrowind for Xbox takes advantage of DD 5.1 according to a review on UGO. Not surprising considering the PC version also use DS3D. Here's what they had to say:

    Bethesda has also been kind enough to provide us with Dolby Digital 5.1 sound. You will hear people walking behind you, monsters in the distance and in one level a weird evil whispering that will give you the willies. Jeremy Soule's score on the game is very impressive and sounds even better in 5.1.

  • Tsunami 2265 Demo
    Got Game Entertainment has released the playable demo of Tsunami 2265, the third-person anime-inspired action game. It's supposed to support 3D sound according to a recent interview. The game is already out in Europe and is expected in North America August 5.
  • Half-Life 1110, Counter-Strike 1005 Patches Released
    Sierra has released new patches for Half-Life (1110) and Counter-Strike (1005). You can grab them from 3DGamers
  • Test Drive for PlayStation2 SoundMAX SPX Extra Cars
    The following comes by way of Analog Devices. With Test Drive for PlayStation2 hitting the store shelves it's time to break out the cheat codes and experience some fun and exciting new cars. The game not only features SoundMAX SPX "animated audio" from Analog Devices, but three hidden SoundMAX cars that promise to tear up the tracks. The SoundMAX SPX audio rendering technology allows players to differentiate between the turbo charger on a V6 engine and the deep bass roar of a big block V8, thus bringing the game's engine sounds to life.

    To access the cars, players must do the following:

    On the Main Menu Screen tap these buttons in order:
    RIGHT, RIGHT, LEFT, SQUARE, UP, L2, L2, R1

    This unlocks all of the cars/tracks and allows you to select from the fastest cars on the lot. At this point the easiest way to unlock the SoundMAX and SPX Cars is to:

    - Enter the SF Drag Race
    - Select the Dodge Concept Viper
    - Set a new time record (not difficult with this car.)
    - Enter: "SOUNDMAX" in the Name Entry Screen.

    NOW the 3 extra Cars (Jaguar XK-R "SoundMAX SPX", Jaguar XK-R "Analog Devices", and the Aston Martin db7 "SoundMAX SPX") will appear on the Car Select Screen in all modes except Story Mode. Select the cars, and prepare to race!

  • Unreal Tournament 2003 audio designer interview
    Unreal Tournament World has conducted an interview with Digital Extremes audio designer about his contribution to Unreal Tournament 2003. Here's a taste:

    Can You tell us anything new or special about the sounds and music in UT2003?
    hmmmm... musically my goal with this game was to create an atmosphere and pulse. i've attempted to make music that coexists rather then distracts from the playing experience. my tracks definately get me in the mood for some hardcore fragging


    Will they be dolby surround or even digital? So You can hear riding the rocket?
    dolby digital baby!!! oh and i wouldn't recommend riding the rockets, those things blow up you know

    Not sure if he means the music will be in DD 5.1 or talks about the sound effects. In the latter case I bet he just means the game will take advantage of 3D positional audio.

  • Bill Brown's radio interview on "Visions In Sound"
    Film, TV and Game composer Bill Brown's radio interview on the TV & Movie Soundtrack show "Visions In Sound" with Host/Producer Rob Daniels on CKMS 100.3FM in Waterloo Ontario Canada is now available for listening on Bill's Press page.

 

Reviews of soundcards, speakers, headphones and MP3 players.

  • Creative Sound Blaster Audigy Platinum
    ActionTrip has posted a review of Creative Sound Blaster Audigy Platinum. The review is oveall very positive but have some benchmark number that's less positive. It's worth noting in case of the Jedi Outcast results that the performance should be much better if they used Audigy drivers that directly support OpenAL (the new ones from Compaq does).
  • GSM20 5.1 Speakers
    BurnoutPC has posted a short review with plenty of images of GSM20 5.1 Speaker system. They found it to offer pretty good sound quality for the price (€100).
  • TDK S80 2.1 Speaker System
    BlargOC has posted a review of TDK S80 2.1 Speaker System. The S80's are a 2.1 speaker system comprising of 2 slim-line speakers, a very substantial subwoofer and stands for the speakers. The review is very positive and found them to rival his 5.1 system. Now worth noting that 5.1 system is not a high quality home theater system but Creative Labs inexpensive DTT2200 (about $100). The price for the S80 is according to the review £64.62 at dabs.com which would indicate a price a bit below $100 in US.
  • Jazz 9940 5.1 Speaker System
    Hardware-TestDK has done a review of Jazz 9940 5.1 Speaker System. It's a 5.1 system featuring a wireless remotecontrol, 2-way satellites and a subwoofer with an 8" driver. According to the review you can find the system for about 3000 Swedish Crowns which should roughly translate to $300. They think it performs very well but is to expensive for most people.
  • ABIT MediaXP Front Panel
    OCWorkbench has posted a brief review of a new product from Abit called the MediaXP front panel. The device which is compatible with ABIT AT7, IT7 and MAX series motherboards will deliver the following:

    Media XP card reader
    Compact Flash Cards type I & II
    Memory Stick Cards
    Secure Digital Cards
    Supports IEEE1394a / USB2.0 interface
    Supports Headphone / MIC
    S/PDIF optical Output
    Remote control kit

    It also comes bundled with a version of WinDVD and WinRip configured to work with the bundled IR remote. OCWorkbench concludes that it's a good product. For details check out their review.

  • Imation RipGO! USB Mini-CD Burner & MP3 Player
    A new review of Imation RipGO! USB Mini-CD Burner has appeared on hardcoreware.net. It's a mini MP3 CD player that doubles as a burner. Features includes an USB connection and anti-shock protection. Hardcoreware.net had some complaints but still think it's one of the best MP3 player available. One interesting bit in the review is they mention prices online ranges from $175 to $400.

    Everything USB has also posted a review of Imation RipGO! Mini CD-R Burner. Everything USB found it to perform fairly well and being worth the $175 even though they would have liked it to be a bit faster and feature the USB 2.0 rather than the slower USB 1.1 interface.
  • Sony D-CJ01 MP3 Discman
    BlargOC have reviewed the Sony D-CJ01 MP3 Discman. It's a portable CD MP3 player featuring anti-skip protection, wired remote control, ID3 tag support. Blarg OC found the audio quality to be excellent but complained about the navigation of tracks to be tricky and sometimes painfully slow and perhaps more importantly ridiculous expensive. The SRP is £175 (~US$250) which can be compared to SonicBlue's RioVolt SRP of £120.

 

Other sound news

  • SRS Labs and Micronas Create Strategic Alliance
    SRS Labs, Inc. and Micronas have announced a strategic alliance that will make SRS Labs' technologies vastly more available to the global television market. Under the terms of the first licensing agreement between the two companies, Micronas will feature SRS Labs' WOW stereo audio enhancement technology in two families of digital signal processor (DSP) semiconductors that target low-to-mid priced TVs, the highest unit volume segments of the global TV market. These two chip families, MSP34xy and MSP44xy, sold more than 130 million chips in total to date.

    Micronas supplies chips to all of the world's leading television manufacturers. The global stereo-TV market reached 53 million units in 2001 and is expected to grow to 90 million by year 2005. The SRS WOW feature will be available on the Micronas TV audio processors in June 2002 and will be marketed by the global sales force of both SRS Labs and Micronas. SRS Labs will receive a per unit licensing fee for each television shipped with WOW and expects licensing revenue from this new DSP solution to begin as early as Q3 2002.

    For additional details check out the full press release.

  • Analog Devices Improves Voice Communication
    Moving to facilitate the widespread adoption of the voice as a viable, mainstream input device, Analog Devices, Inc., through a collaborative relationship with Intel Corporation,has announced its role in a new desktop PC platform that eliminates the core obstacles to reliable voice input. These obstacles include: acoustic and electronic noise interfering with voice input signals, expensive far-field microphones, and end-user objection to wearing headsets. Speech-based technologies have entered the mainstream with a resurgence of interest in VoIP applications, such as Net2Phone, NetMeeting® and .NET Messenger, and in the use of voice command and control for data mining. With the availability of Intel's D845EBT desktop board-which features ADI's SoundMAX® Cadenza Digital Audio System with built-in noise cancellation technology and support for Andrea Electronics' Superbeam® Array Microphone-PC OEMs and systems integrators can now offer a desktop PC platform designed for speech-enabled applications. For additional details you can check out the full press release.
  • Treo 15 Digital Music Jukebox From e.Digital Now Shipping
    e.Digital has announced that it has begun shipments of its new Treo(TM) 15, a lightweight, pocket-sized digital music jukebox with the capacity to store over 300 CDs worth of digital music.

    At a suggested retail price of $299, Treo 15 has a built-in 2.5 inch 15 GB hard disk drive and is scheduled to be available this weekend at Good Guys stores on the West Coast. You can find more details including a photo in the press release

 

For more news from last week check out our news archive.

Upcoming features at 3DsoundSurge

  • Reviews that we are currently working on:
    Updated Santa Cruz/Sonic Fury and GameTheaterXP reviews
    Hercules Fortissimo II
    Terratec DMX Xfire 1024
    CMedia CM8738 Reference Review
    Full Audigy Review
    Full Philips MMS305 Review
  • There are several other hardware reviews in the pipeline including, but not limited to the following:
    Guillemot Maxi Sound MUSE
    Terratec m3po
    DigMedia MusicStore
    Philips Seismic Edge
    Lots of other stuff on the go in including several guides and major site revisions that we will soon be releasing more details on.

As always if you have any ideas for products we should review or features we should do, please let us know.

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