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Been away for a few days? No better way to catch up on the sound scene than our week in review.

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The Week in Review: March 11-17, 2002

Last week's features at 3DsoundSurge

Logitech Z-560 Review
In our latest review we take an in-depth look at the flagship product of the new Z-Series from Logitech, the THX® (multimedia speaker) certified Z-560, a 4.1 system that according to specifications delivers a true 400 watts RMS of power at an amazingly low MSLP of $200! In our review we have lots of objective and subjective test results comparing the Z-560 to systems such as the Klipsch ProMedia 4.1, Monsoon MM2000 and VideoLogic Sirocco Crossfire. Following our new format we are offering two versions of the review, one very detailed review and a shorter version for people looking for a faster read. Both versions are accessed from via a common system summary page.

Last week's sound news

Drivers and bugs

  • SoundBlaster live Drivers v3512 from Compaq
    Compaq has released new Live drivers (v3512) with LiveWare 3.0 for Windows XP (direct link) which are said to offer the following new features/fixes:
    1. HCT 10 RTM Midi Test failure
    2. Fixes pop sound after resuming from hibernation
    3. Fixes no sound problem after resuming from S3 Standby mode
    4. Fixes center channel lost after resuming from S3 Standby mode
    5. MP3 cannot continue playback from Standby mode

    It's worth noting that the download is over 300MB (makes me wonder what it really includes) and the version number only slightly more recent than what Creative offers (v3512 vs v3509). This is also the same release we mentioned sometime ago, then as unofficial release from Electric Tech (which appears dead, at least right now). The size was then only 60MB for the one including LW 3.0. The what's new bit above probably refer to the previous version Compaq offered which may be a lot older than the last release from Creative.

  • New VIA Audio drivers
    VIA Arena offers new audio drivers for VIA chipsets VT686A/B and VT8321. That is for those of you who use the audio features integrated in the chipset rather than a separate soundcard or a sound chip integrated on the motherboard.
  • Creative Tracks Down "Squeal of Death"
    Extreme Tech reports that Creative Labs believe they've isolated the so-called "squeal of death" that occurred on some machines with the Audigy card. It's named squeal of death since you will hear a shrill tone after the PC freeze/locks up. According to this report Creative claims it's not tied to the sound card itself but rather two other different things. The first case is related to T123S PCI arbitration chip from Attansic Technology Corp which are used on the Soyo SY-K7V Dragon Plus motherboard. The solution in this case is simply to place the soundcard in slot 4 or 5 that's not controlled by the Attansic PCI chip but rather the Via chipset itself.

    The second case is an issue with what Creative and Dell describes as a faulty PCI register setting in Dell's Dimension 8200.

    You can find more details in the full report. No mention/explanations why this issue only occurs when using an Audigy card though.

    Dell has now released the Audigy patch for its Dimension 8200 series. Here's some details on the patch from Dell tech support posted on their newsgroup:

    To all concerned,

    We have in partnership with Creative Labs developed a BIOS update for 8200 Dell systems experiencing problems with the Creative Labs Audigy line of sound cards.

    You system must meet all of these conditions to use the patch;

    System must be a Dimension 8200 system.

    System must have the Creative Labs Audigy sound card installed (NO OTHER sound card qualifies).

    System sound output must exhibit screeching sounds and/or the system experience lockups when using the sound card.
    If your system meets all of the above requirements there will be a file called 8200Adgy.exe posted to the Dell file library sometime after 5pm CST. This file will require a floppy disk to be made and is a BIOS flash, so all necessary cautions must be taken.

    If you have any questions about how to use this file feel free to contact our Technical Support Staff.

    I would like to thank you for your patience while we were working to resolve this issue.

 

New games, demos, patches and bugs

  • EA's Sledstorm for PS2 feature DTS
    EA has announced that it's shipping SledStorm for the PlayStation® 2 computer entertainment system. SledStorm, inspired by the critically acclaimed PlayStation version, features all the astonishing environments and gigantic tricks one would expect from the BIG brand, with innovative sleds and characters including Hollywood voiceover talent from movie star Matthew Lillard. The hard driving music soundtrack keeps the game rolling. The sound effects and music (provided by Project Wyze, Overseer and Sulphur) are delivered with DTS 5.1 surround sound. I assume using EA's SurroundSoundScape technology which is similar to the Xbox/nForce DICE except of course it encodes the 5.1 sound in DTS instead of Dolby Digital. You can find more details about Sledstorm in the press release. For more about SurroundSoundScape check out the press release from September last year
  • Tom Clancy's Ghost Recon: Desert Siege Goes Gold
    Red Storm Entertainment has announced that the expansion pack Tom Clancy's Ghost Recon: Desert Siege has gone gold. Desert Siege will ship on March 26th 2002 and will contain 8 new Single-Player missions. You can find more details in the press release
  • Destroyer Command Supports 3D Sound
    Based on a mostly negative review of UBI Soft's Destroyer Command by SLCentral it appears that the game supports 3D sound. Here's the sound byte:

    Fortunately, 3D sound is used very effectively. Depth charges explode behind you through the rear speakers and you can recognize the rat-a-tat-tat of your stern anti-aircraft gunners easily.

    The game is a World War II naval combat sim.

  • Secret Service Demo
    As we mentioned earlier this month Secret Service utilizes Creative Labs EAX Advanced HD with out of the box support. The EAX Advanced HD features it takes advantage of that are not present in previous versions of EAX are Environmental Filtering (the filtering adds new control for developers to simulate the tonal nuances of wide open spaces) and Morphing (offers smooth transitions from one audio environment to the next). A demo of the game that is supposed to have the EAX Advanced HD support is available from 3D Gamers.
  • New version of JDoom, jHeretic and jHexen
    New versions of the enhanced Win32 ports of JDoom (1.12.3), JHexen (1.0.5) and JHeretic (1.1.3) have been released. They are all using the latest version 1.5.5 of the Doomsday engine which takes advantage of 3D sound and reverb using DS3D, EAX and A3D 3.0.
  • Codename: Outbreak v2.0 Patch
    The Deep Shadows website has posted a version 2.0 patch for Codename: Outbreak that is apparently needed for their new CTF map. The small (501 KB) download contains two .DLLs that should overwrite the previous versions. Note that this patch is not from the game's original developers (GSC Game World) so best to treat it as unofficial.

 

Reviews of soundcards, speakers, headphones and MP3 players.

  • Intel Desktop Board Article (SoundMAX SPX)
    Tweak3D has posted an article on Intel Desktop Boards, covering mostly the features of the boards including a section on Analog Devices SoundMAX SPX (formerly know as 3.0 with SPX). A couple of comments. One is I find their audio quality comments surprising because my own tests and others I have seen would put the sound quality in the same range as the Sound Blaster Live. Perhaps they had reverb presets enabled for testing or they had not tried the AMR-130 speakers with other sound cards (they have less pronounced high frequency response than some other speakers). Certainly the response of the SoundMAX SPX solution measures as quite neutral. Likewise, the CMedia products that they reference also have no measured issues with bass response in my own testing. The other comment is around Serious Sam 2: The Second Encounter - if the game uses the same sound engine as the original game then there is in fact no support for DS3D with the only 3D coming in 2 speaker mode via the games own non-DS3D supporting software engine. That's not to say the SoundMAX SPX 3D audio support is anything less than great - in fact with the right drivers you can even take advantage of Sensaura's MultiDrive 5.1 engine.
  • Hercules XPS 210, 510, Muse XL and Fortissimo II
    Dan's Data has posted a review that covers Hercules XPS 210 and 510 speakers as well as their Gamesurround Muse XL and Fortissimo II sound cards. On the speaker front I find the reviewers overall perspective on multimedia speakers all too generalized and far too negative. After all there are several high performance multimedia speakers systems that offer very good quality performance across a wide frequency range. The other comment on the general text is that at least outside of Australia (where this review is based and where multimedia systems generally cost more than many other countries) the pricing of performance multimedia systems generally does make them a less expensive option than used hi-fi gear, particularly when you start to look at 5.1 setups. It's worth noting that the numbers printed on the back of speakers is not their actual power output. Usually it's the recommended continuos power handling ability which means they can typically take somewhat more for a short period without risk of damage.

On to the actual speaker reviews, when it comes to the XPS 210 a system that surprisingly (for a low cost system) uses 2 way satellites, Dan's Data found that for the money it offers excellent performance. They also thought the 5.1 XPS 510 was pretty good for the money with better bass extension from the subwoofer but the satellites were not as good for music (likely the same 3" driver without the tweeter found in the 210). They of course found the 510 to be better for games and movies.

Moving to the sound card reviews it's worth noting that the CS4624 chip does not actually do anything with Dolby Digital (beyond allow for S/PDIF passthru where a S/PDIF out is present). All decoding is done via the software DVD players. I will also point out that the retail version of the Fortissimo II, at least in North America, comes with the full retail version of PowerDVD. In terms of the actual cards Dan's Data found both to offer very good performance for the money.

  • Altec Lansing 641 Speaker System
    Dan's Data has posted a review of Altec Lansing's 641 speaker system. Overall a positive review if you can get through all of their PC system digs (some of which I comment on in the post below and a couple here) where they find it certainly competitive with Logitech's Z-560 system. Now the comments. First, you can't just look at RMS ratings and equate that to actual loudness as other factors such as driver efficiency will play a significant role in the end result. Secondly, all PC speakers do not have cheap subwoofers. For example, the VideoLogic DigiTheatre DTS uses the same 8" Audax High Definition Aerogel (Kevlar/Carbon-fiber composite gel) cone that you’ll find in their $900 Sirocco Pro studio monitor. It's also clear that many hi-fi subs do in fact have to venture well into the above 80 Hz range when matched to small satellite systems and that's generally not considered to be an issue for localization of the subwoofer. Rather, the benefit of lower crossover points is more with the satellites where you can get subtle but clear enhancements to the stereo sound stage thanks to greater upper bass imaging.


  • Polk Audio AMR-130 5.1 Speaker
    Neoseeker has posted a review of the Polk Audio AMR-130 5.1 speaker system. Overall a positive review but also one where the Neoseeker reviewer would have preferred more high-end detail, something which is not at the same performance level as the AMR-150 or even some other single driver 4.1 or 5.1 systems. One bit worth noting from the review is that the system uses 3" and not 2.5" drivers as indicated. For a second somewhat more positive opinion (I think it comes down to how much emphasis you put on high-frequency detail vs quality midrange in comparing 5.1 systems in the same price range) of the system you can check out my own impressions.
  • Sonicblue Rio Volt SP250
    Buddhacon has done a review of SonicBlue's Rio Volt SP250. It's a $180 portable CD/MP3 Player that features 8 minute shock protection, an Integrated FM Tuner, Rechargeable batteries, a convenient on-wire remote control and a high-resolution backlit. The short review gave the unit a perfect score of 5 out of 5 stars.
  • Pioneer DVR-A03 (DVD-RW) vs Philips DVDRW208 (DVD+RW)
    TechReport has posted a comparisons of Pioneer's DVD-RW drive and Philips DVD+RW. Some of the results are of course drive specifics but the focus of the article is really DVD-RW vs DVD+RW, that is which format is the best. They found the Philips DVD+RW to be clearly the better performer except when it comes to compatibility.
  • Dynamat
    I am not a Geek has done a review of Dynamat, a $30 product that claims to "Stop Irritating Computer Noise" and "Protects Electronics from Vibration". They didn't find to be very effective with their fairly noisy system.
  • Noisecontrol Magic Fleece
    Frosty Tech has posted a review of Noisecontrol's Magic Fleece. It's according to the review an acoustic layered fiberglass felt which acts as a sound barrier, or dampener. They found it to work pretty well.

 

Other sound news

  • NVIDIA Introduce new nForce products
    NVIDIA® has announced that it has brought the power and performance of DDR333 memory to its award-winning NVIDIA nForce(TM) Platform Architecture. The new NVIDIA nForce 620-D and nForce 615-D platform processors, which combine the nForce technologies with the speed of DDR333 memory, are on display in the NVIDIA booth (C13, Hall 19) and other partner pavilions at the CeBIT tradeshow in Hannover, Germany. You can find more details in the press release
  • Realtek to Produce 6-Channel Audio CODEC
    RealTek announced earlier this month the mass production of its newly developed AC'97 audio CODEC, the ALC650. They say they are the first first firm to carry out a production plan for 6-channel AC'97 audio CODECs. They refer to it as a high-end audio solution that provides consumer PCs with high-performance sound effects including playback functions at a sample rate of 96KHz and is able to support DVD applications. No mention of any support for 3D audio though. You can find more details in the full press release. Can be interesting to know it already appeared integrated on some motherboards including MSI KT3 Ultra-ARU which you can find a review of on PC PowerZone
  • Soundbug Turns Flat Surfaces Into Speakers
    ZDNet UK has posted an article on a new product from Olympia that has been launched at the CeBIT show in Hannover. The inexpensive (£29.99) device targeted at children is called the Soundbug and is designed to turn any flat surface into a speaker. According to the ZDNet article, the Soundbug transmits the sound to the flat surface by way of a small piece of Terfenol, which is a mixture of rare earth metals and iron. This substance is placed within an aluminum case, around which is wrapped a coil. Passing electricity through the coil causes the piece of Terfonal to slightly expand, resulting in a force of 400 pounds, explained Newlands Scientific managing director Brian Smith. Once attached to a flat surface, Soundbug will transmit electronic signals into mechanical energy -- causing the flat surface to vibrate and broadcast the sound. For more details you can check out the full article. Thanks to Fred Mah for the pointer.
  • MegaWorks 510D available on Creative Labs US site
    We already mentioned that Creative Labs in its last newsletter mentioned the availability of Cambridge SoundWorks MegaWorks 510D in US and Canada. Now is it also available on Creative Labs website from where you can order it for $350. Thanks to Henry for the pointer.
  • Xbox Goes Global With European and Australian Launches
    Microsoft has announced that the future-generation Xbox(TM) video game system has landed in Europe and Australia.

    Xbox is on sale for an estimated price of $649 (Australian), including GST, in more than 700 Australian stores, and Euro 479/299 pounds sterling (actual retail prices may vary) at thousands of retail outlets in Austria, Belgium, Denmark, Finland, France, Germany, Greece, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, Switzerland and the United Kingdom. More details can be found in the press release

  • Fonix to Provide Speech Recognition For Xbox
    Fonix® Corporation has signed a licensing agreement with Microsoft® to provide the Fonix proprietary Automatic Speech Recognition (ASR) engine for the Xbox.

    Beginning in the second half of 2002, the highly-accurate Fonix U.S. English ASR for game developers will begin shipping to all Xbox game developers via the official Xbox Development Kit (XDK), Microsoft's primary game authoring tool. During the remainder of 2002, Fonix will provide ASR for Xbox in the following languages: U.K. English, French, German, Italian, Japanese, Korean, and Spanish. The Fonix-enabled XDK will allow developers to create games that recognize the user's voice, permitting the user to direct on-screen action, input information, and otherwise interact verbally with the game environment. You can find more details in the full press release

  • iRiver Launches DataPlay-Enabled Digital Music Handheld Device
    iRiver and DataPlay have announced iRiver's iDP-100, a next generation digital audio device supporting the DataPlay format.

    iRiver's iDP-100, developed in conjunction with DataPlay's technology offers consumers a single device for digital music, recording, external storage and optical media burning. Users can play up to 11 hours of user-recorded or pre-recorded content on one DataPlay digital media, which has a 500MB capacity in a package about the size of a quarter. DataPlay has formed strategic partnerships with Universal Music Group, The EMI Group and BMG entertainment for the release of pre-recorded albums on DataPlay. iRiver's iDP-100 and DataPlay digital media support multiple functions including MP3, WMA, AAC and QDX formats. More details can be found in the full press release

  • Casio Introduces the EXILIM EX-M1 (MP3/Camera)
    Casio has introduced the EXILIM EX-S1, a credit-card-sized digital camera that is the smallest, thinnest and lightest in the world. More interesting to us is the sister model, the EXILIM EX-M1 that is equipped with an integrated MP3-player, a movie player (with sound) and recording function. Only 1.1 mm thicker, this model has a total depth of 12.4 mm, and all other dimensions remain the same. You can find more details available in the press release
  • SONICblue Announces New Rio MP3-Based Stereo System
    SONICblue is shipping the Rio® EX1000 -- the first name-brand executive shelf stereo system with MP3/CD playback. An advanced executive shelf system, the Rio EX1000 integrates the following features MP3/CD Support, 120-Watt Speaker System and Backlit LCD with Text Display. More details available in the full press release
  • New Cirrus Logic Processor Allows Portable MP3 Recording
    Cirrus Logic has launched one of the world's fastest ARM-7 embedded microprocessors, enabling manufacturers to cost effectively deliver portable music players that can record MP3 content while playing -- paving the way for entirely new categories of digital entertainment devices. More details can be found in the press release.

    In related news Cirrus Logic announced that Darwin Digital Jukebox will feature this new chip. The Jukebox features a CD drive, a 20GB hard drive, Ethernet connection, and RCA inputs, enabling consumers to link it to their PC and stereo and create a single integrated audio system. Because the EP7312-90 runs at record clock speeds up to 90 MHz, there is ample processing capability for the jukebox to encode MP3 files at faster than real-time speed, as well as decode all digital music standards. More details available in the press release

  • PDHercules Digital Recordable Jukebox II Introduced
    PDHercules Digital Recordable Jukebox II (PD-430-01) by Perception Digital is a second-generation digital recordable jukebox that supports audio-CD, CD-ROM, MP3-CD, and CD-R/RW formats. An interesting feature is the embedded Gracenote CDDB database and automatic song recognition that allow users to match their own album information to over 400,000 CD titles. You can find more details in the press release
  • TruSurround XT From SRS Labs Licensed by Cyberlink
    We mentioned this before but first now SRS issued the press release announcing that Cyberlink licensed its TruSurround XT technology for its software DVD player, PowerDVD XP 4.0 (only available in the most expensive edition). You can find more details in the press release
  • Philips announce SACD single-chip for DVD-Video players
    Royal Philips Electronics has launched the SAA7893HL, a single-chip solution which brings Super Audio CD (SACD) to the high-volume consumer market. The SAA7893HL chip will allow DVD makers to easily integrate SACD into their DVD-Video players at costs which will open the large volume market. Samples are available now and volume production commences in Q1 2002. Pricing is based on $10.00 for 10,000 units. You can find more details in the full press release
  • Sensaura announces audio middleware for game development
    Sensaura has announced the launch of GameCODA, a cross platform audio middleware solution. It will be available for all of the major console platforms including Xbox™, PlayStation®2 and Nintendo GameCube™, as well as the PC

    GameCODA is a scalable and modular product that enables the incorporation of audio effects, such as, 3D sound, environmental reverb, streaming, pitch shifting and scalable voice channels. GameCODA will be launched at the Game Developers Conference, San Jose (USA) next week (21st March). You can find more details in the press release

  • Composer Richard Jacques & Matt Howe interview
    The professional oriented UK sound magazine, Sounds on Sound has posted an interview with Richard Jacques (previously Music & Sound Director at Sega Europe) & Matt Howe about their work on the upcoming game Headhunter for PS2 (expected this fall in US). The interview/article includes fairly detailed explanations why the music track won't take advantage of 5.1 channels, challenge of writing interactive music and Hardware Vs. Software Samplers. Here's a bit from the start of the interview:

    "This is probably the most expensive computer game soundtrack yet," says Richard Jacques of his music for Headhunter. "The orchestra, who have done loads of films, had never done a game before. There are some games that use orchestras now, but to my knowledge this is the first one that's been done on this scale. A couple of PC games have used orchestras in Moscow and Prague, and done it comparatively on the cheap. There's still a lot of orchestral soundtracks done on synths in games, because the publishers still don't quite understand how important it is to commit the financial resources, and also they don't really understand the business model where you make the money back on releasing the soundtrack. It's huge in Japan — I've had nearly every game I've done come out as a soundtrack in Japan, and nowhere else!"

    Thanks to Greg O'Connor-Read for the pointer.

  • Soldier of Fortune II Sound Designer Diary II
    The second entry in the upcoming EAX Advanced HD supporting Soldier of Fortune II Sound Designer Diary on IGNPC has been posted. It's of course written by Sound designer Zack Quarles. Here's an interesting snip

    Here are a few facts and features regarding sound/music in SOF2:

    We are incorporating the dynamic music system that made its first appearance in SOF1. There have been some modifications to this system to allow for MP3 support and give the ability of crossfading, but essentially it does the same job - it goes from a slow/exploration version to a high-action/crazy version when the enemy sees you.

    EAX 3.0 (Environmental Audio) will be incorporated. This means that SOF2 will take full advantage of Creative's new Audigy card. But worry not! It will still be completely compatible with a wide variety of the sound cards you know and love.

    The game was designed with spoken English and English subtitles in mind, but is being localized into English, American, French, German, Korean, Taiwanese, Spanish and Italian. Japanese may also be added before all is said and done.

    You will hear monkeys in the Colombian Jungle levels.

 

For more news from last week check out our news archive.

Upcoming features at 3DsoundSurge

  • Reviews that we are currently working on:
    Updated Santa Cruz/Sonic Fury and GameTheaterXP reviews
    Hercules Fortissimo II
    Terratec DMX Xfire 1024
    CMedia CM8738 Reference Review
    Full Audigy Review
    Full Philips MMS305 Review
  • There are several other hardware reviews in the pipeline including, but not limited to the following:
    Guillemot Maxi Sound MUSE
    Terratec m3po
    DigMedia MusicStore
    Philips Seismic Edge
    Lots of other stuff on the go in including several guides and major site revisions that we will soon be releasing more details on.

As always if you have any ideas for products we should review or features we should do, please let us know.

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