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Latest Dolby Technologies Drive The New Gaming Audio Experience at E3

Demos of Dolby's Latest Pro Logic II and Surround Sound To Be Heard in Microsoft, Sega, Nintendo, Criterion, and NovaLogic Booths

LOS ANGELES--(BUSINESS WIRE)--May 22, 2002-- Technologies from Dolby Laboratories are transforming how games sound, and Dolby® technologies are an integral part of demonstrations of this year's hottest, most highly anticipated video games in the Microsoft, Sega, Nintendo, Criterion, and NovaLogic booths during this year's Electronic Entertainment Expo, taking place May 22-24 in Los Angeles.

"The video game industry has focused intently this past year on audio," said Jack Buser, Manager of Game Developer Relations at Dolby Laboratories. "Dolby has been actively working with developers and publishers to bring a greatly enhanced, near-cinematic audio experience -- the heart and soul of the game -- to consumers across all gaming platforms."

The Microsoft and Sega booths at E3 will feature the new processor technology for Dolby Headphone, allowing visitors to test the new games line-up while experiencing the Dolby Headphone theatrical surround sound experience, which works with any headset.

Dolby Headphone is a processing technology that models the effect of a listening room with speakers. It can be used on both stereo and multichannel sources and is found today in many home theater systems and laptop DVD players. At E3, Microsoft will feature the new Pioneer Dolby Headphone processor, and Sega will feature both Dolby Headphone processors and a Denon decoder system provided by Dolby.

Demonstrations of Dolby's Pro Logic® II technology can be found on 11 Kenwood HTB-505 systems provided by Dolby in the Nintendo booth, hooked up to the Nintendo GameCube® systems running their newest titles. Dolby Pro Logic II produces five full channels of surround sound through the conventional stereo connectors included with all game consoles. Dolby recently announced that Pro Logic II is now available for all Nintendo GameCube developers through the Musyx development tool, provided by Factor 5. This advancement allows Nintendo game developers to immerse gamers in near-cinematic sound quality during gameplay.

Dolby Pro Logic II will also be featured on a Kenwood system within the Criterion booth. Criterion announced recently that its RenderWare® middleware solution will support Dolby Pro Logic II technologies in the PlayStation2®.

NovaLogic will be featuring a Denon system with Dolby technology for demonstrations to the media.

About Dolby in Games

Dolby technology allows gamers to experience cinematic-quality surround sound and has become the standard for audio in next-generation games. Dolby works closely with the game development community to raise the bar in game audio quality. Dolby has also developed the groundbreaking Interactive Content Encoder that enables real-time Dolby Digital encoding in game consoles. Today, Dolby Surround, Dolby Digital, and Dolby Pro Logic II are incorporated into hundreds of major game titles on every major game platform.

About Dolby Laboratories

Dolby Laboratories is the developer of signal processing systems used worldwide in applications that include motion picture sound, consumer entertainment products, and media, broadcasting and music recording. Based in San Francisco with European headquarters in England, the privately held company also has offices in New York, Los Angeles, Hong Kong, Shanghai, Beijing, and Tokyo. For more information about Dolby Laboratories or Dolby Technologies, please visit www.dolby.com.

Note to Editors: Dolby, Pro Logic, and the double-D symbol are registered trademarks of Dolby Laboratories. All other trademarks remain the property of their respective woners.

Contact:

     Dolby Laboratories
     Jim Arnold, 415/645-5116
     jja@dolby.com
        or
     Bender/Helper Impact for Dolby Laboratories
     Ellen Hayes, 415/407-5054 (On-site at E3)
     ellen_hayes@bhimpact.com
 

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