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Mikael Hagén puts Creative Labs' Sound Blaster Live! Platinum to the test.

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Sound Blaster Live! Platinum - Europe Edition - Mikael Hagén - Last updated February 12, 2001

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Important Info:

Sound Card  By : Creative Labs
Price : 240 Euro/£154/$250 (Based on the Swedish SRP 2600 Kr)
API Support :
DirectSound, DS3D, EAX 1.0, EAX 2.0 and A3D 1.0 (by translating to DS3D calls, works with most but not all titles)
S/N Ratio : Creative doesn't provide this spec

Minimum System Requirements:

  • Pentium® class 133MHz or faster processor
  • 16MB system RAM (32MB strongly recommended)
  • Windows 95/98 or Windows NT 4.0
  • Open half-length PCI 2.1 compliant slot
  • Available bracket for Digital I/O Card (optional)
  • Headphones or amplified speakers
  • CD-ROM drive for software installation

 

Reviewer PC:

Mikael
- Win98
- Celeron 300a o/c 450
- 128MB PC100 ram
- Creative TNT
- 6.4 GB Quantum SE
- For four speaker testing purpose I hooked the card up to Videologic's Digi Theatre   speaker system using the analog inputs and later in testing I also tried Altec Lansing's ACS54. For two speaker testing purposes I used the same speaker systems but only connecting to the front channels and for headphones testing I used a set of Sennheiser HD5570

Specifications

Wave-Table Synthesis

  • E-mu® Systems EMU10K1 music synthesis engine
  • 64-voice polyphony with E-mu's patented 8-point interpolation technology
  • Uses SoundFont® technology for user-definable wave-table sample sets; includes 2MB, 4MB and 8MB sets
  • Load up to 32MB of samples into host memory for professional music reproduction
  • Scalable PCI wave-table synthesis architecture
  • Up to 1024-voice polyphony with multi-timbre capability
  • 48 MIDI channels with 128 GM & GS-compatible instruments and 10 drum kits

Effects Engine

  • E-mu Systems EMU10K1 patented effects processor
  • Supports real-time digital effects like reverb, chorus, flange, pitch shifter or distortion across any audio source
  • Capable of processing, mixing and positioning audio streams using up to 131 available hardware channels
  • Customizable effects architecture allows audio effects and channel control
  • Full digital mixer maintains all sound mixing in the digital domain, eliminating noise from the signal
  • Full bass, treble, and effects controls available for all audio sources

Environmental Audio & 3D Audio Technology

  • User-selectable settings are optimized for headphones and two or four speakers
  • Upgradable 3D audio architecture allows for improvements over time
  • Accelerates Microsoft® DirectSound® and DirectSound3D
  • Accelerates Environmental Audio property set extensions
  • Creative Multi Speaker Surround technology places any mono or stereo sound source in a 360° audio space
  • Creative Environmental Audio - user-selectable DSP modes that simulate acoustic environments

Hollywood-Quality, 32-Bit Digital Audio Engine

  • Processes bit resolutions from 8- to 16-bit
  • Processes sample rates from 5kHz to 48kHz
  • All sound sources are handled with 32-bit precision for highest quality output
  • Analog and Digital I/O modes supported
  • Hardware full-duplex support enables simultaneous record and playback at 8 standard sample rates
  • Utilizes AC97 audio codec

MIDI Interface / Joystick Port

  • Supports MPU-401 UART mode
  • IBM® compatible 15-pin joystick port with analog support
  • Support for digital and DirectInput game devices

On-Board Connectors

  • Digital Out (Front & Rear S/PDIF Output)
  • Line In
  • Microphone In
  • Line level out (Front)/Headphone Out
  • Line level out (Rear)
  • MIDI/Joystick Port
  • Telephone Answering Device In
  • MPC-3 Analog CD Audio In
  • Expansion header for Optical Digital I/O card or Live!Drive (available separately)

Live! Drive II Front Panel Connectors

  • S/PDIF In (RCA/coaxial jack)
  • S/PDIF In (Toslink/Optical)
  • S/PDIF Out (RCA/coaxial jack)
  • S/PDIF Out (Toslink/Optical)
  • Headphone Out (1/4" stereo jack with volume control)
  • Line In (1/4" stereo jack with shared Microphone In)
  • Microphone In (1/4" jack with gain control)
  • MIDI In (standard DIN)
  • MIDI Out (standard DIN)
  • Aux in (left and right RCA)

Works with the Following Standards

  • Windows® 95
  • Windows 98
  • Windows NT 4.0
  • General MIDI
  • MPC-3
  • Plug-and-Play
  • Sound Blaster PCI
  • Environmental Audio Extensions
  • Microsoft DirectSound®, DirectSound 3D, and derivatives
  • PCI 2.1 compliant
  • AC97 compliant


Review Index:

Introduction:

Update: Creative Labs has now replaced this card with the new Live Platinum 5.1. We suggest you check out our Live!Platinum 5.1 review or our Live reference review for our latest impressions of the Live. The Live reference review covers all Live cards.

Creative Technology Ltd. was founded in 1981 and has grown to become the world’s leading provider of advanced multimedia solutions for personal computers. Its solutions include the latest in advanced 3d digital audio technology, 3d graphics, PC-DVD and desktop internet conferencing products. A pioneer in the industry, Creative defined and set the standard for PC audio with its Sound Blaster Line of cards. For years, the most important thing to see on a sound card was Sound Blaster compatible!

That strangle hold on the retail PC audio market has been loosening over the past few years with challenges coming from companies like Turtle Beach and Gravis (remember the Ultrasound?). However, most of these were coming at Creative on Creative’s own turf. That is they were limited to competing with products that had to claim Sound Blaster compatibility but with superior MIDI performance as their claim to fame.

That all changed in 1997 when Diamond introduced the original DSP based Monster Sound which was the first retail sound card to use the PCI bus. This cards weak point was Sound Blaster compatibility, but its support of A3D 1.x and DS3D (in hardware via Direct X5) caught the imagination of both the gaming press and the buying public just as the Windows 95 and DirectX had started to become more popular and reduce the importance of DOS SB compatibility. Creative’s state of the art card at the time was the venerable Sound Blaster AWE 64. The Monster Sound retail success in North America and wide support in the gaming press was a big wake up call to Creative.

Ensoniq was also in the market with the AudioPCI which at the time had better SB compatibility than the Monster Sound but no A3D support. Creative saw a good thing in Ensoniq’s DOS compatibility mode and bought the company. Aureal moved beyond providing drivers and algorithms to hardware partners and entered the chip and board market with the now widely adopted Vortex 1 chip. It was not until Comdex 97 that Creative started to hit the press with their upcoming 10K1 chip and Sound Blaster Live Product which was eventually launched in August of 1998. Creative has a bit different spin to the sequence of events and point out that with the R&D time needed to develop the 10K1, they were actually ahead of the game. That’s not how my eyes see it but regardless of the chicken and egg discussion by the time the Live was announced they clearly had lost their strangle hold on the retail PC sound market.

This meant that it was going to be extremely important to the company that the Live be a big success, especially since Aureal was also coming to market just a couple of months later with their own new Vortex 2 board along with their then new A3D 2.0 API. To help make the Live special, Creative worked to develop a new extension to Direct Sound 3D called Environmental Audio Extensions (EAX). Over a year after the launch of the Live! the 10K1, the Live! and the Live!Value can be considered an unqualified success. Creative has been responsive to the needs of their customers with enhancements to the software through their innovative marketing mechanism called Live!Ware.

Enhancements to the gaming aspect of the card included a quick bump of the 3D accelerated streams from 8 to 32, connection options to home theater systems and from our perspective, better 3D audio support. So why release a new product line based on the same 10K1 chip? The cynic would say grabbing our money twice for the same product would really increase profit margins, as the R&D costs are pretty low! However, the truth is that no matter how good a product is, there are always little things that can be done to make it better. Creative has listened to the needs and wants of gamers, musicians, and music lovers alike and reengineered the software bundles and connectivity of a whole new 10K1 based Live!. In Europe that means one package, the SB Live Player 1024 for the gamer and DVD enthusiast and another higher end card just bristling with connections via the card itself and the LiveDrive II which gives access to connections on the front of the computer. This is the Live! card for the person who wants it all - games, DVD, MP3 features, MIDI editing and more. In this review we are going to take a close look at the Europe version of the Sound Blaster Live! Platinum. If you already read our US version the only significant changes in this review are with respect to the Bundle, Technical overview, DVD performance section and finally a description of Live!Surround in the 3D audio performance section.

Technical Overview --->

 

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