| Sound News | Press Releases | Archives | Week In Review | Editorials | Articles |
| Reviews | Benchmarks | Interviews | FAQs |Files & Drivers |
| Early Impressions | Game Guide | Search | Links | Forum | Contacts | ADS |



title_3dss.gif (30276 bytes)
dot_yellowish.gif (35 bytes)

Mark Muschett shares his views on Motorhead.   This arcade style racer has a lot to offer gamers including true colour graphics, force feed back support and best of all support for all the major 3D audio API's.    In doing the review of Motorhead he tested it with six different soundcards, the details of which are in the review.

dot_yellowish.gif (35 bytes)

Please support 3DsoundSurge by visiting our sponsors
dot_yellowish.gif (35 bytes)
dot_yellowish.gif (35 bytes)

drivers.gif (6840 bytes)

Motorhead

Important Info:

Developer: Digital Illusions
Publisher: Gremlin & Fox

Price :
$40
Sound APIs : DS, A3D 2.0, A3D 1.x,  DS3D, EAX
Other APIs: D3D, Glide
Music: CD Audio

Rated :
9
Award :
*Surge Of Approval*

Soundcards used for testing:

  • Trident's 4DWave-DX chip
  • Diamond's MX300
  • Turtle Beach's Montego II OEM
  • Creative's Live
  • Yamaha's 192 digital
  • Skywell's Magic Sound (Vortex1)

 

Minimum/Recommended System Requirements:
  • Pentium 166 MHz or 100% compatible processor
  • 16 MB Ram memory
  • DirectX 6.0 or higher
  • 4x CD-ROM player
  • PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0
  • 100 MB free Hard-disk space (additional disk space required for the installation of DirectX 6.0)

Reviewer PC:

- Win98
- Celeron 333a o/c 416
- 64 MB PC100 ram
- Creative TNT
- Creative Voodoo 2 (12 mb)
- 6.4 Quantum SE
- Cambridge SoundWorks FourPoint Surrounds and Boston Acoustics' Media Theater


Introduction

"You only realize your mistake after you’ve shifted up into fifth gear and accelerated to 200 mph, your approach to the imminent corner is way to fast and you slam down on the brakes. The crash wall’s staring you in the face the car goes into a skid and impact is imminent. To make matters worse your pursuers are gaining, threatening to overtake. Time seems to stand still you brace yourself for the crash but at the last moment, you hit the barrier with your rear wing. The car jumps but you’re back on the road and still in the race. Downshift to 2nd and hit the gas, making a note to remember that one next time" - from the Official Motorhead Website

car_small.jpgatlantica_small.jpggoldbridge_small.jpg

Do you remember when the first Voodoo cards came onto the market and we were wowed by the likes of Whiplash Racing and Pod? Well Motorhead is in the same vein as those early titles. Coming from Digital Illusions, a small but talented group from Sweden who are backed by Gremlin we get Motorhead. Motorhead is an arcade-style racer with unrealistic physics and no way to fine tune your car beyond speed, grip and acceleration. No simulation here! But if frantically steering a car traveling through eight graphically luscious fictional tracks at break neck speeds with excellent audio effects whizzing all around is your idea of fun, then this is your game.

The game is set in the near future and you are racing in the fictional TransAtlantic Speed League on eight luscious tracks.

  • Goldbridge gives you the perfect opportunity to test the real power of your chosen car. Its a short, fast track, with a couple of tight corners. The European setting provides a nice scenic view.
  • Red Rock provides dusty, fast desert setting with lots of straights. The sheer speed of this track does have the effect of making the gentle corners seem terrifyingly tight.
  • Neo City is a downtown location with a combination of large open motorways and tight city streets.
  • Atlantika which is located on an artificial island, just off the southern coast of France, with a fairly short track featuring fast, wide roads set against several difficult turns and narrow passages found throughout the sunlit marina.
  • RuhrStadt is based within a small German harbor town and is very challenging as it’s tight and filled with obstacles, leaving little opportunity for you to push the car’s top speed.
  • Olympos, situated along the Mediterranean coastline, is a long sweeping track that runs along the coastline, before veering back into the mountains.
  • Nolby Hills, set in Sundsval, Sweden, is a 2.7 mile road track with with lots of dirt areas and grass where you quickly spin out on.  It takes  just a few laps to really learn it and it quickly becomes tremendous fun.
  • Okkunspeedway set in Texas  is basically your classic oval track with a straight section and a couple of opposite turns.The Speedway is short (1.3 miles) and really  fast.  Not technical, but great fun on-line.

There’s no back story here just hop in and race.

Get your game at a great price from Gamestop!

Page 2

 


dot_yellowish.gif (35 bytes)
3dss_small.gif (2549 bytes)All content, design and work is © 1999 - 3D Sound Surge . Design and Layout by Spyre of Future Games Network.
Please respect the copyrights of the articles and writers herein. All copyrights are enforced by 3DSS and Future Games Network
dot_yellowish.gif (35 bytes)